With version 1.04 of Ionage, as well as a whole host of improvements to improve the stability of the game on low memory devices, you’ll also find an improvement to the game’s zooming.
Check out the wobbly video below:
A user of SpriteBatcher recently got in touch with me because he was seeing the following error in the code:
“SpriteBatcher must implement inherited abstract method GLSurfaceView.Renderer.onSurfaceCreated(GL10,EGLConfig)”
This is an error that can happen with any class implementing the Renderer …